Final fantasy 7 any no slots speedrun, also a...
However, there is no player control over the character during recovery frames, and the character can not perform any movement or attacks until fully recovered. Cut-scenes are more likely to be generated by the in-game engine while cinematics are pre-recorded.
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The name stems from central processing units CPUsa circuit which controls and carries out the instructions to a computer. This includes joker-doom slot glitches and the Vanish-Doom trick.
Shadow is unobtainable if the Floating Continent is skipped.
Also a category which is more or less "normal". All bosses in the game must be defeated. If you can correct us then please contact us on IRC at FinalFantasy or post on the forums so that we can fix it.
Soft and hard resets are used. Multiplayer gameplay where the players work together on the same team against computer-controlled opponents or challenges.
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Normally a rare occurrence, this may indicate a special attack or a hit on the target's weak point. RNG must be reset before the start.
Crystarium glitch is banned. CTF See capture the flag.
This creates a new dimension to the balancing act of casting speed versus power: Same rules as "glitchless". Some home conversions such as AES versions of Neo Geo games tend to limit the number of credits each player is allowed to use in a playthrough as a way of preserving the challenge, while other conversions such as the final fantasy 7 any no slots speedrun in the Namco Museum series impose no such limits in order to faithfully reproduce every feature of the original version.
Anything is allowed, completing the game as fast as possible. This is used only once throughout the run in disc 1.
Each move has a certain number of frames in which it is considered to be "recovering" before another move can be executed, which is similar to cooldown in concept. Sometimes this might be slightly confusing because 2 things can sort of mean the same thing.
These effects may include: Specialized game controllers include the joysticklight gunpaddleand trackball. A turbo controller is also allowed for this category. In design terms, cooldown can be thought of as an inverted 'casting time' where instead of requiring a wait time before using an ability, cooldown may replace casting time and put the wait after the ability is activated.
Running away from battles is also allowed. Defeat all bosses, get all GFs, finish all side quests, have 1 of each item, have all cards in possessionall characters have their ultimate weapon, all characters have learnt all of their limit breaks, all junctionable GFs have learned all of their abilities no abilities that can't be taught again were forgottenall tutorial entries are known, and 12 timber maniacs are gotten.
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